This very short text is from Recollected Work, a retrospective of projects by the Dutch designers Mevis and van Deursen. The text is a sort of transcription produced by Paul Elliman (the editor of the book) after talking with the designers.
Read the text and write a short response which considers the following:
Do you agree with this description of design as game playing? What do you think of the entanglement of freedom and restriction which it implies? How can a “living voice” be engendered in this sort of practice?
Think about your own work as a designer and consider how “content”, “form”, and “production” could become constraint variables which you set in order to play the game of your work.